Command a fleet of space vessels on a journey across the galaxy, to confront its people's greatest threat and resolve their most ancient mysteries. This sequel to 1999's universally acclaimed 3D real-time strategy is designed to offer the engrossing gameplay and captivating presentation of the original, with several gentle refinements and new possibilities. Again, the game is played in enormous, three-dimensional space, but the interface has been enhanced to provide simpler control, especially for gamers familiar with more conventional real-time strategy.
Unlike the first game, Homeworld 2 involves warfare between two very different factions, each with its own ships, technology, and tactics. Players remain with the Hiigarans, but face an unfamiliar enemy fleet with unknown strengths and weaknesses. The Mothership is still central to the Hiigaran fleet, but other capital ships can also be equipped for management and production capabilities. Units range in size and power from the tiniest recon scouts to structures that dwarf even the largest vessels of the original game. Larger ships now support customizable subsystems, suggesting new defensive and offensive tactics. The game is designed such that ships of all sizes serve a purpose, at all levels of research and production throughout the campaign.
Following countless generations of exile, and the epic journey that was the story of the original game, the Hiigarans have returned to reclaim their homeworld. Yet true peace eludes the beleaguered race. A new enemy, the Vaygr, now threatens Hiigara. Coming from the distant Inner Rim in the oldest parts of the galaxy, the Vaygr threat may offer clues to why the Hiigarans were banished from their world in the first place -- if it doesn't destroy them first. The Hiigaran Mothership and its fleet prepare for another journey, to confront the Vaygr aggression at its source, and perhaps rediscover the deepest secrets of their own history.